![]() We’ll find out if the sequel manages to meet or surpass the expectations set by its predecessor when it launches on March 31. The original Moss was one of PS VR’s first and biggest hits and was a shining example of how traditional gameplay could mix with VR interactions with creative results. “And then one of the things we really wanted to do is try to tell a bit more of the story in the world versus just strictly in the book.” “We wanted to have more varied types of interactions as you go through the game,” he said. Polyarc’s Josh Stiksma, Moss: Book 2‘s design director and principal engineer, told NME that the new game will be much less linear than Quill’s first outing, hinting at a larger-scale project with even more exploration and a more expansive story. Where to find Republic Chests in Fortnite ![]() ![]() Final Fantasy XIV jobs guide: which job is right for you? ![]()
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